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Welcome to the link between the two generations of Bakugan. 5 teams going at it for control of Vestroia and earth, proving themselves as being the Ultimate Controllers of Man and Beast. Prepare to answer the call to brawl!
 
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 rp profile

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faza

faza


Posts : 41
Join date : 2009-09-13
Age : 33
Location : malaysia

rp profile Empty
PostSubject: rp profile   rp profile EmptySat Sep 26, 2009 10:37 pm

name :faza
age:17-19
species:vestals
aliance:vexos
form:raging Shadowfire (Take your brawling elements and make a name out of it)

I am faza, the #2Vexos brawler. However, if you thought I was devastating with just Pyrus, just wait until you see me in my new battle form, Pyrus and Darkus, mixed with Ventus. That is my true form,
Form: Raging Darkusfire

Likes: Winning, Power, Intimidation, Dragon-Type Bakugan
Dislikes: Losing, Weakness, Helplessness, The Resistance

Bakugan:

Pyrus:
Dragonoid 460g
Neo Dragonoid 470G
Helios 500G
Tigrerra 460G
Preyas (Attributes: Pyrus, Ventus, Darkus) 420G
Hammersaur 450G
Anchorsaur 450G
Hynoid 400G
Skyress 450G
Hydranoid 490G
Seige 400G
Mantris 400G
Wilda 420G
Nemus 420G
Percival 470G
Ingram 440G
Hyper Dragonoid 440G
Elico 430G
Altair 440G
Fourtress 400G
Tentaclear 410G
Sirenoid 400G
Harpus 410G
Hades 480G
Brontes (Pyrus/ Subterra) 430G
Premo Vulcan 430G
Elfin 410G


Darkus:
Dragonoid 460g
Neo Dragonoid 470G
Helios 500G
Tigrerra 460G
Preyas (Darkus/ Pyrus/ Haos) 420G
Hammersaur 450G
Anchorsaur 450G
Hynoid 400G
Skyress 450G
Hydranoid 490G
Seige 400G
Mantris 400G
Wilda 420G
Nemus 420G
Percival 470G
Ingram 440G
Hyper Dragonoid 440G
Elico 430G
Altair 440G
Fourtress 400G
Tentaclear 410G
Sirenoid 400G
Harpus 410G
Hades 480G
Brontes (Darkus/ Aquos) 430G
Premo Vulcan 430G
Elfin (Darkus/ Haos/ Aquos) 410G


Ventus:
Dragonoid 460g
Neo Dragonoid 470G
Helios 500G
Tigrerra 460G
Preyas (Attributes: Ventus/ Haos/ Aquos) 420G
Hammersaur 450G
Anchorsaur 450G
Hynoid 400G
Skyress 450G
Hydranoid 490G
Seige 400G
Mantris 400G
Wilda 420G
Nemus 420G
Percival 470G
Ingram 440G
Hyper Dragonoid 440G
Elico 430G
Altair 440G
Fourtress 400G
Tentaclear 410G
Sirenoid 400G
Harpus 410G
Hades 480G
Brontes (Ventus/ Pyrus) 430G
Premo Vulcan 430G
Elfin (Ventus/ Pyrus/ Aquos) 410G

Traps:

Pyrus:
Metalfencer 400G
Tripod Epsilon 370G
Tripod Theta 390G
Dark Hound 370G
Grakas Hound 360G
Graffias 360G
Spitarm 360G
Spyderfencer 360G
Brachium 360G
Fortress 380G
Scraper 360G
Klawger 360G
Foxbat 360G
Fencer 360G
Spindle 360G
Leefram 360G

Darkus:
Metalfencer 400G
Tripod Epsilon 370G
Tripod Theta 390G
Dark Hound 370G
Grakas Hound 360G
Graffias 360G
Spitarm 360G
Spyderfencer 360G
Brachium 360G
Fortress 380G
Scraper 360G
Klawger 360G
Foxbat 360G
Fencer 360G
Spindle 360G
Leefram 360G

Ventus:
Metalfencer 400G
Tripod Epsilon 370G
Tripod Theta 390G
Dark Hound 370G
Grakas Hound 360G
Graffias 360G
Spitarm 360G
Spyderfencer 360G
Brachium 360G
Fortress 380G
Scraper 360G
Klawger 360G
Foxbat 360G
Fencer 360G
Spindle 360G
Leefram 360G

Cards:

Gate Cards:
X1 of Each (27 total) Character Cards:
Dragonoid
Neo Dragonoid
Helios
Tigrerra
Preyas
Hammersaur
Anchorsaur
Hynoid
Skyress
Hydranoid
Seige
Mantris
Wilda
Nemus
Percival
Ingram
Hyper Dragonoid
Elico
Altair
Fourtress
Tentaclear
Sirenoid
Harpus
Hades
Brontes
Premo Vulcan
Elfin


X3 Pyrus Reactor-+200 for each Pyrus Bakugan

X3 Darkus Reactor- +200 For each Darkus Bakugan

X3 Ventus Reactor- +300 for Each Ventus Bakugan

Total Gate Cards: 36


Ability Cards:

1 X Doom Card- Play at the beginning of the brawl once a gate card opens. The losing bakugan cannot be reused for the rest of the brawl. If you wish to end the effect of the Doom card, simply say "Doom Card Return" when you post

X2 Ability Counter- Negates your opponenets ability Card.

X2 Virus- Makes The combined power levels of the two brawlers switch.

X2 Poison Fang- Transfer 100G's from your opponenet to your beast bakugan. Each time that your opponent who was effected by this card battles, decrease 100G's from that bakugan's base G power level. In addition, During a battle, each post stating a battle move, decrease the effected bakugan by 10 extra G's.

1X Copycat- Allows you to use one of your opponents Ability cards without worrying about the attribute or bakugan type restrictions.

X2Level Down- Decrease your opponents bakugan by 100G's until it is under 600G's, A Maximum of 400 can be taken away. (Ex. Opponent's bakugan at 740 G's, Minus 100 to be at 640. Still needs to go lower, so minus another 100 to be at 540. It is under 600 so it stays as 540G).

X2 ShadowScratch- Allows your bakugan to nullify your opponenets gate card and negate one of your opponents active Abilities.

2X Merge Sheild- Allows you to increase yourself by the same amount of G's total that your opponent has gained this battle.

X2 Wall Burst- decrease your opponent by 200G's

X2 Grand Down- Negates the gate card.

X2 Reverse Blow- Calls back one bakugan automatically mid battle. If there is only a trap remaining on the field, it stays where it is. Battle continues after the bakugan is called back.

X2 Slice Cutter- Allows Mantris to decrease one for your opponents bakugan by 100G's

X2 Boosted Dragon- Gives 100G's to one Dragonoid

X2 Marionette- If you have a Mantris on the field, choose 2 bakugan and do a coin toss for which will come onto the field in replace of your opponents bakugan

Crystal Fangs- Increases Tigrerra by 200G's

2X Cut In Saber- Brings your Tigrerra onto the battlefield.

X2 Twin Machete- Increases you Mantris by 100G's

X2 Whirlwind- Your Hynoid Bakugan can decrease your opponent's G power by 100G's.

X2 Fire Strom- Increase your Skyress' power level by 200G for each of your opponents bakugan standing currently.

X2 Feather Storm- Increases your Harpus by 200G's

X2 Face of Grief- Allows Fourtress to negate your opponents abilities and gate card.

X2 Face of Rage- Transferrs 100G's from each of your opponents bakugan to Fourtress.

X1 Anthamusa- Allows Sirenoid to win the battle automatically.

X2 Flare Blinder- Tentaclear makes your opponents bakugan immovable, therefore no signature abilities can be played. Also, the gate card is nullified.

X2 Solar Ray- Increase Tentaclear by 200G's

X2 Oregano Revene- Increases your Hydranoid's Power level by 200G's and decrease each of your opponents by 200G's.

X2 Feather Blast- increase your Ventus Harpus by 200G

X2 Gazer Excedra- Increase Hydranoids power by 200G's

X2 Dual Gazer- Increases Hydranoid by 100G's

X2 Feather Edge- Allows Ventus Harpus to negate one opponent's ability.

X2 Gamma Ray- Allows Tentaclear to negate one of your opponent's abilities.

X2 Firewall- When you have a Pyrus Bakugan on the field, decrease you opponent's bakugan by 100G's

X2 Dimension 4- Neutralizes the Activated Gate Card if you have a Darkus bakugan standing on that activated gate card.

X2 Double Dimension- Neutralizes you opponents active ability card if you have a Darkus Bakugan on the gate card.

X2 Fire Judge- Your Pyrus Bakugan gains 200G

X2 Fire Sword- Increases Pyrus Seige by 200G's

X2 Shade Ability- Allows your Haos bakugan to negates all active abilities on the field.

X2Backfire- Make the gate card useless, once activated, if you are controlling a Pyrus Bakugan.

X2 Rapid Fire- If you have a Pyrus bakugan in play, shoot in another bakugan and combine power levels.

X2 Earth Power- Increase your Subterra bakugan by 100G's

X2 Tornado Pandemonium- increase each of your Ventus bakugan by 200G's.

X2 Wind and Water Combine- Your Aquos Bakugan Gains 100G's if going a Ventus Bakugan or vice versa.

X2 Savage Air- Allows your Ventus bakugan to shoot in a Haos bakugan and combine power levels.

X2 Ring of Fire- decreases your opponent by 100G's, so long as you have a Pyrus Bakugan on the field.

X2 Back Draft- If you have a Ventus Bakugan in play, send your opponents or your own bakugan back to its owner. Only works for Bakugan, not Traps.

X2 Fire Tornado- Transfers 100G apiece from your opponents bakugan to your Pyrus bakugan.

X2 Blow Away- Allows your Ventus Bakugan to switch out your opponents current brawling beast with another one of your choice from you opponents aresenal.

X2 Solar Flexus- Allows your Ventus Bakugan to negate your opponents gate card currently opened

X2 Stealth Flare- Increase your Pyrus bakugan by 200G's

X2 Abyss Ruler- Increase your aquos bakugan by 200G's

X2 Stealth Flare- Increase your Pyrus bakugan by 200G's

X2 Rapid Haos- Allows your Haos bakugan to call in another and combine power levels.

X2 Rapid Fire- Allows a bakugan of the same triangular correlation of the current bakugan on your side of the field to be thorwn into battle.

X2 Blue Stealth- Transfer 100G's from the opponent to your Aquos Preyas for each of your bakugan standing and negates the gate card.

X2 Forcing Wind- Increases your Aquos Bakugan by 200G's each.

X2 Wing Burst- Increases your Ventus bakugan by 100G's and decreases your opponent's by 200G's

X2 Depth Tornado- Increases your Aquos Bakugan's power level by 200G's.

X2 Haos Freeze- Your standing haos bakugan stops your opponents from using thier abilities, and shoot in another bakugan and combine power levels.

X2 Grand Down- Allows your Darkus bakugan nullifies the opponent's gate card

X2 Aquos Javelin- Allows your Aquos Bakugan to have the gate cards owner to be switched. Battle does not end or be changed. Can be activated before or after gate is opened.

X2 Storm Breaker- Allows your Ventus Bakugan to negate the gate card.

X2 Spark Out- Your Haos Bakugan negates the gate card.

X2 Spice Slayer- Transfers 200G's of power from each of your opponent to your Darkus bakugan.

X2 Darkus Gazer Dual- Increase Darkus Hydranoid by 100G's.

X2 Blinding Spice- Allows a Darkus Bakugan to make your opponent immovable and prevent it from using any abilities.

X1Flame Striver- Increases a Haos Bakugan by 600G's

x1 Aero Dragon- Allows a Darkus Bakugan to increase by 400G's

Subject: Re: faza's Profile *Example of final Construction* Sat Aug 29, 2009 2:26 pm Reply with quote
Profile Cont.


X2 Skid Roll-Off- Allows your Nemus to protect itself from your opponent's attacks.

X2 Shining Force- Increases your Nemus bakugan by 200 Gs. (EFFECT UNOFFICIAL)

X2 Maximum Quasar- Increases your Helios' power level by 300 Gs. (EFFECT UNOFFICIAL)

X2 Burning Dragon- Increases you Neo Dragonoid by 200G's.

X2 Power Winder: Increases your Wilda's power level by 200 Gs.

X2 Gun Lock: Allows your Wilda to decrease your opponent's power level by 200 Gs.

X2 Burst Shield: Transfers 200 Gs from your opponent's bakugan to your Neo Dragonoid.

X2 Darkus Driver: Increases your Darkus Percival's power level by 200 Gs.

X2 Tri-Gunner: Increases your Percival's power level by 300 Gs.

X2 Night Explorer: Allows Percival to decrease your opponent's bakugan by 300 Gs.

X2 Breeding Shadows: Allows you to shoot in an Anchorsaur or Hammersaur onto either your Anchorsaur or Hammersaur's card and combine power levels.

X2 Magnerius: Allows your Anchorsaur to negate the effect of your opponent's active Ability or Special Ability card.

X2 Crush Hurricane: Transfers 100 Gs from your opponent's bakugan to Anchorsaur/Hammersaur.

X2 Raven Lore: Transfers 100 Gs from your opponent's bakugan to your Nemus.

X2 Wing Mercury: Increases your Ventus bakugan by 200 Gs.

X2 Power Merge: Transfers 100 Gs from your opponent's bakugan to yours for each one of your bakugan standing in this battle.

X2 Twin Back: Returns and doubles any power lost from your bakugan this turn.

X2 Moon Rainbow: Darkus Ability. Transfers 200 Gs from your opponent's bakugan to your Elfin.

X2 Octo-Whip: Aquos Ability. Allows your Tripod Theta to prevent your opponent from using any more of his/her Abilities this turn. Special and Fusion Abilities are excluded from this effect.

X2 General Quasar: Increases your Helios' power level by 200 Gs.

X2 Void Stream: Allows your Helios to decrease your opponent's power level by 400 Gs.

X2 Phi Blow: Transfers 200 Gs from your opponent's bakugan to your Primo Vulcan.

X2 Fire Tornado: Transfers 100 Gs from your opponent's bakugan to your Pyrus bakugan.

X2 Heavy Aegis: Intakes all of your opponent's previous Ability cards into your Premo Vulcan and decreases your opponent's bakugan by 200G's. Only works for Abilities that increase or decrease G power.

X2 Titan Knuckles: Transfers 200 Gs from your opponent's bakugan to your Primo Vulcan.

X2 Satellite Boost: Raises the boost of the "Burning Dragon" card by 50%.

X2 Ray Drill: Increases Hexados' power level by 200 Gs.

X2 Reflection Boost: Allows your Scorpion to reverse your opponent's Ability card and decrease the opponent's bakugan by 100 Gs.

X2 Burning Tornado: Transfers 200 Gs from your opponent's bakugan to your Neo Dragonoid.

X2 Drill Impact: Transfers 200 Gs from your opponent's bakugan to your Primo Vulcan.

X2 Dual Dragon: Creates an exact duplicate of your Hyper Dragonoid to fight alongside the original and combine G power levels.

X2 Item Core: Increases all Hyper Dragonoids you control on the field by 100 Gs.

X2 Thunder Power - Glimmering Slash: Increases your Hylash's power level by 200 Gs.

X2 Wind Power - Soaring Strike Shot: Increases your Ingram's power level by 200 Gs.

X2 Clawed Thunder Position - Kaganui: Allows your Hylash to neutralize your opponent's Ability cards this turn. Special and Fusion Abilities are excluded from this effect. (EFFECT UNOFFICIAL)

X1 Strike Dragon: Only available once, every three brawls. Works only for Neo Dragonoid if that Neo Dragonoid has a base power of 450 Gs. Transfer 400 Gs from your opponent's bakugan to that Neo Dragonoid.

X2 Spinal Saucer: Increases your Altair's power level by 200 Gs. When used the second time in a brawl, transfer 200 Gs from your opponent's bakugan to Altair's current power level instead.

X2 Volcano Hammer: Transfers 200 Gs from your opponent's bakugan to your Wilda.

X2 Mega Shield: Transfers 200 Gs from your opponent's bakugan to your Altair.

X2 Thunder Fire: Increases your Altair's power level by 200 Gs.

X2 Apollon Head: Increases your Baliton's power level by 200 Gs.

X2 Phoenix Position - Continuous Dance: Increase your Ingram's power level by 200 Gs and decrease the opponent's power level by 300 Gs.

X2 Spark Protection: Allows Anchorsaur to reverse your opponent's Ability. Special and Fusion Abilities are excluded from this effect.

X2 Power Eraser: Allows your Anchorsaur to decrease the opposing bakugan by 300 Gs apiece.

X2 Shadow Echo: Allows your Ingram to decrease the opponent's bakugan by 200 Gs apiece.

X2 Flash Bow: Allows your Haos bakugan to negate your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.

X2 Maniactis Magical: Allows your Brontes to increase by 200 Gs and disable your opponent's Gate and Ability cards this turn. Special and Fusion Abilities are excluded from this effect.

X2 Ghost Cell: Allows your Brontes to decrease the opponent's bakugan by 100 Gs.

X2 Fly Enemy: Increases your Falcon Fly's power level by 200 Gs. (EFFECT UNOFFICIAL)

X2 Aura Cannon: Allows your Meta-Altair to decrease your opponent's power level by 200 Gs. (EFFECT UNOFFICIAL)

X2 Hydrant Cannon: Allows your Meta-Altair to increase its power level by 200 Gs. (EFFECT UNOFFICIAL)

X2 Misty Shadow: Only available once, every other brawl. Allows your Darkus Percival to revert the opponent's bakugan back to its base power level.

X2 Shadow Split: Allows your Ingram to increase its power level by 200 Gs as well as decrease your opponent's bakugan by 100 Gs each.

X2 Darkus Scythe: Darkus Ability. Allows your Brontes to decrease your opponent's bakugan by 200 Gs.

X2 Black Maiden: Allows your Darkus bakugan to neutralize your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.

X2 Darkus Thunder: Increases your Darkus Percival's power level by 300 Gs and decrease your opponent's power level by 200 Gs.

X2 Armored Victory: Allows your Ingram to negate your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.

X2 Thunder Bolt - Torrential Wave: Increases your Ingram's power level by 200 Gs.

X2 Spark Roll-Up: Transfers 300 Gs from your opponent's bakugan to your Nemus.

X2 Thunder Booster: Transfers 300 Gs from your opponent's bakugan to your Altair.

X2 Shower Harpoon: Increases your Wired's power level by 200 Gs.

X2 Haos Bunker: Transfers 200 Gs from your each of your opponent's standing bakugan to your Haos Piercian.

X2 Corona Hole: Allows your Nemus to decrease your opponent's bakugan by 300 Gs.

X2 Tank Bunker: Transfers 200 Gs from your opponent's bakugan to your Piercian.

X2 Shock Cannon: Only available once, every two brawls. Increases your Meta-Altair's power level by 500 Gs. Also, negate the next Ability card your opponent activates that would decrease Meta-Altair's power level. Special and Fusion Abilities are excluded from this effect.

X2 Soliton Defender: Allows your Piercian to reduce your opponent's current power level by half.

X2 Volting Arrow: Allows your Nemus to mimic the last Ability card you just activated. Special and Fusion Abilities are excluded from this effect.

X2 Clay Wall: Transfers 200 Gs from your opponent's bakugan to your Wilda.

X2 Sand Beast: Allows your Wilda to negate your opponent's Ability card. Special and Fusion Abilities are excluded from this effect.

X2 Quick Sand Hole: Allows your Wilda to decrease your opponent's bakugan by 200 Gs.

X2 Land Twist: Allows your Hexados to decrease the opponent's bakugan by 200 Gs.

X2 Molten Rock: Transfers 200 Gs from each of your opponent's standing bakugan to your Wilda.

X2 Clay Roller: Transfers 200 Gs from your opponent's bakugan to your Baliton.

X2 Iron Plate: Allows your Wilda to decrease your opponent's bakugan by 200 Gs.

X2 Die Elude: Allows your Elico to neutralize your opponent's active Ability cards. Special and Fusion Abilities are excluded from this effect.

X2 Myth Ram Judge: Haos Ability. Allows your Elico to decrease your opponent's bakugan by 200 Gs and increase itself by 100 Gs. In addition, prevents your opponent's bakugan from using any of its signature Ability cards. Special and Fusion Abilities are excluded from this effect.


X1 Trick World: Available once, every three brawls. Reduces your opponent's current power level to 100 Gs. (BANNED IN TOURNAMENTS)

X2 Geo Frontier: Allows your Brontes to decrease your opponent's bakugan by 200 Gs and disable your opponent's Ability cards this turn. Special and Fusion Abilities are excluded from this effect.

X2 Cool Snail: Aquos Ability. Allows your Tripod Epsilon to neutralize your opponent's future Ability cards for this turn. Special and Fusion Abilities are excluded from this effect.

X2Diamond Snail: Haos Ability. Allows your Tripod Epsilon to increase your bakugan's power level by 200 Gs and neutralize your opponent's active Ability cards for this turn. Special and Fusion Abilities are excluded from this effect.

X2 Canyon Snail: SubTerra Ability. Allows your Tripod Epsilon to decrease your opponent's bakugan's power level by 200 Gs.

X2 Shooting Stardust: Transfers 200 Gs from your opponent's bakugan to your Aquos Elfin.

X2 Desert Python: Increases your Dynamo Brontes' power level by 200 Gs.

X2 Desert Marine: SubTerra Ability. Allows your Tripod Epsilon to increase each of your standing bakugan in this battle by 200 Gs.

X2 Gilead Corpse: Increases your Dynamo's power level by 200 Gs.

X2 Photon Tail: Allows your Hades to decrease your opponent's bakugan's power level by 300 Gs.

X2 Phaser Trident: Allows your Hades to decrease your opponent's bakugan's power level by 300 Gs.

X2 Photon Range: Allows your Fortress to decrease your opponent's bakugan's power level by 200 Gs.

X2 Armored Mega-Dome: Increases your Ingram's power level by 200 Gs.

X2 Double Fangs - Gate Wing Shot: Allows your Ingram to increase your current standing bakugan by 200 Gs apiece.

X2 Photon Mark: Increases your Fortress' power level by 200 Gs.

X2 Nova Spiral: Only available once, every other brawl. Increases your Helios' power level by 200 Gs, as well as decreases your opponent's power level by 400 Gs.

X2 Tornado Barrier: Allows your Neo Dragonoid to negate your opponent's active Ability cards, as well as decrease your opponent's bakugan by 100 Gs.

X2 Nova Defencer: Only available once, every other brawl. Increases your Helios' power level by 200 Gs, as well as decreases your opponent's power level by 400 Gs.

X2 Red Valkyrie: Allows your Metalfencer to increase each of your standing bakugan by 200 Gs.

X2 Jade Ring- Allows Nemus to reflect back your opponents attacks. Any Ability activated on the opposing bakugan to lower your bakugan's power level is now imposed on the opponent, instead of yourself.

Brew Blow- Increases you Elico by 200 while decreasing your opponents by 100G each.

X3 Solar Cannon- Increases Darkus Hades by 900G's. After this card is used, 3 posts must be made before any card can be activated on him, his G power goes back to the level he had before Solar cannon was activated, but the card is still active on Hades during this time. However, after 3 posts, Hades gains 1000G's from Solar Cannon, instead of only 900G's. (This uses 2 copies of the card for the 100G boost, the second use id one automatically, unless you do not have the second copy to use.) (Use once every 4 brawls)

X2 Dragon Contender- Allows Neo Dragonoid to tap into the Perfect Core, and lower the opponent's G level to it's base level. (Use once every 3 brawls) (Since Drago tapped into the Perfect Core once using this card, he CANNOT use Chaos Ability: Vestroia X this battle, for the fear of taking too much power from the Perfect Core)

X2 Trample Wave- Allows Elico to Double it own base power level and decrease the opponent by 400G. Use once, every other brawl.

X3 Iron Plate- Allows your Wilda to decrease the opponent by 200G's

X2 Heavy Assail- Increase your Baliton by 300G's

X3 Ground Boarding- Increase your Wilda by 400G's

Soliton Deflector- Allows Piercian to negate your opponent's most recent ability cards

Flash Freeze- Allows your Haos Elico to Neutralize all your opponent's abilities.

Jamming Elf- Allows Ventus Elfin to reflect your opponent's attacks back at them, ending the battle with no life gauge loss.

Bolt Burst- Increases your Hades by 1000G's ONLY IF, you decrease your Life Gauge to 1LP and after this major increase, you cannot activate any further ability cards on Hades for the remainder of the brawl.

[b}Sub-Dimension[/b]- Allows your Brontes to decrease your opponent by 300G's

Ancient Blow- Allows you to transfer 200G's from each of your opponent to your Nemus.

Darkus- Allows your Darku Hound to decrease your opponent by 200G's.

Haos Unity- Transfer 200G's from your opponent to your Brachium.

Ventus Power Blow- Transfer 300G from your opponent to your Spitram.

Ventus Diffuse- Allows your Spydarm to decrease your oppoent by 200G's each.

Darkus Haze- Each bakugan on the field gains 100G's.

Aquos Press Sheild- Your Graffias gains the total increase your opponent from cards this battle, it also continues for future activated ability cards.

Subterra Seeker- Allows your Grakas Hound to gain half of your opponent's most recent increase and reflect back the opponent's attack once. dealing the most recent increase as damage, basically negating the most recent ability while you gain half of that increase.

Aquos Cyclone Wave- Your Graffias Increases by 200G.

Haos Shock Cannon Allows your Cyborg Helios to decrease your oppoent's bakugan by 200G's.

Ventus Air Saw- Allows your Klawger to decrease the opponent by 200G's.

Subterra Spartan- Increases your Scraper by 200G's

Pyrus Spear- Increases you Fencer by 200G's

Subject: Re: faza's Profile *Example of final Construction* Sat Aug 29, 2009 2:26 pm Reply with quote

Special Abilities:

X1 Scarlett Twister- Your Ventus Bakugan Pulls any bakugan of your opponents onto the gate card and switches it with the one in play. If you opponent has filled the 3 spots in thier arsenal for the battle you can only choose one of those 3. If the spots have not been filled, you may choose any one from the opponents profile.

X2 Comination of Haos and Darkus- When your Haos Bakugan is facing a Darkus Bakugan, increase your Haos Bakugan by 100G's or vice versa.

X2 Pyrus Vs. Darkus- Increases the Darkus Bakugan by 100G's if the Darkus bakugan is facing a Pyrus Bakugan or vice versa.

X2 Subterra and Aquos Diagnol Relation- Increase your Aquos Bakugan by 100G's if you are facing a Subterra Bakugan or vice versa.

X2 Water Refrain- Prevents your opponent from using any ability cards this battle if you have an aquos bakugan on the field. Special and Fusion Abilities are excluded from this cards effect.

X2 Pyrus and Darkus Correlation- If you have a Darkus and Pyrus Bakugan on the field, increase your power level by 100G's for both bakugan.

X2 Aquos and Subterra Diagnol Corellation- If you have a Aquos and Subterra Bakugan on the field, increase your power level by 100G's for both bakugan.

X2 Attractor- Allows you to throw in a bakugan whose whose attribute is across or next you your element on the attribute circle.

X2 Aquos and Darkus Correlation- If you have a Darkus Bakugan facing an Aquos Bakugan, increase your power level by 100G's or vice versa.

X2 Polygraph Divide- Any power gained by your Aquos bakugan's opponents will also be absorbed into your Aquos Bakugan as well. In other words, your G power raises if your opponent's G power raises. Only works for G power boosts.

X2 Winds or Fury- If you have 3 Ventus Bakugan on the feild, one of them must be Ventus Skyress, you defeat all of the opponents bakugan automatically, the G power difference, even if negative, is still dealt to your opponents as Life guage damage.

X2 Venomous Beast Torrent Attack- Allows your beast like bakugan to switch places with a bakugan in your arsenal, also works for bakugan who have been restricted from play.

X2 Air Battle- Allows your Ventus Bakugan to fly outside the Gate Card zone, making the gate card useless.

X2 Chaos of the Darkness- Allows your Darkus Hydranoid Bakugan to override an opponent's ability that prevents a bakugan from being attacked. Also adds 100G's to Hydranoid.

X2 Pure Light- Allows your Haos Bakugan to restore any restricted bakugan, no matter who owns that bakugan. This bakugan is a one time use, and does not count toward the 3 bakugan per brawl limit.

X2 Ventus and Pyrus Corellation- Increase your Ventus Bakugan by 100G's if you are facing a Pyrus bakugan or vice versa.

X2 Pyrus and Subterra Corrolation- If you have a Pyrus bakugan going up against a Subterra Bakugan increase your Pyrus Bakugan by 100G's

X2 Desert Hole- Allows your Subterra Bakugan to leave the Gate card but still engage in battle. This bakugan is not affected by the gate or any ability that affects any Bakugan on the gate.

X1 Dive mirage- Allows your Aquos Bakugan to leave the Gate but still engage in battle. This bakugan is not affectd by the gate or any ability that affects any bakugan on the gate.

X2 Pyro Might: Allows your Haos bakugan to shoot in another bakugan and combine G power levels.

X2 Burst Core: Allows your Helios bakugan to negate all of your opponent's Ability cards for this battle. Special and Fusion Ability cards are excluded from this effect.

X2 Shock Down: Only available once, every other brawl. Allows your Darkus bakugan to force the opponent's weakest bakugan into the battle and decreases its power level by 100 Gs.

X2 Glow Shield: Keeps your Haos bakugan safe from any attacks by your opponent.

X2 Shade Cocoon: Allows your Nemus to shut down your opponent's future Ability cards for this turn. Special Abilities and Fusion Abilities are excluded from this effect.

X2 Dry World: Prevents your opponent from using any Aquos attributed Abilities this turn and transfers 200 Gs from your opponent's Aquos bakugan to yours.

X2 Live Ripple: Darkus Ability. Allows your Tripod Theta to revive all of your defeated bakugan as "Energy Bodies".

X2 Delta Marine Snow: Allows your Aquos Elfin to negate your opponent's Ability cards this turn. Special and Fusion Abilities are excluded from this effect. (EFFECT UNOFFICIAL)

X2 Pyrus Durance: Allows Primo Vulcan to neutralize all Ability card effects that involve Pyrus bakugan. Special and Fusion Abilities are excluded from this effect.

X2 Darkus Ante: Negates your opponent's Darkus bakugan's Ability or Special Ability. Fusion Abilities are excluded from this effect. (EFFECT UNOFFICIAL)

X2 Mirror Ghost: Prevents your Hammersaur from being affected by your opponent's Ability or Special Ability cards this turn. Fusion Abilities are excluded from this effect.

X2 Ground Detonator: Allows your Wilda to prevent your opponent's bakugan that entered in mid-battle from using Abilities this turn. Special and Fusion Abilities are excluded.

X1 Accurus: SubTerra Ability. Allows your Elico to take the power of the Gate card this turn regardless of its Attribute. In addition, decrease each opponent's standing bakugan by 100 Gs.

X2 Darkus Howl Trigger: Darkus Ability. Allows your Brontes to neutralize your opponent's Ability card used this turn. Special and Fusion Abilities are excluded from this effect.

X1 SubTerra Reaction: Only available once, every other brawl. Allows your Aquos Elfin to change your opponent's attribute to SubTerra for this turn.

X1 Aurora Dimension: Combines both your Brontes' and Dynamo's power levels and strengthens it with an extra 100 Gs.

X2 Fire Shield: Allows your Pyrus bakugan to decrease your opponent's power level by 200 Gs.

2X Farvus- Allows Cyborg Helios to heal any damage done to him. Also allows Cyborg Helios's power level to match the opponent's if the opponent's combined power level becomes higher than Cyborg Helios. Traps are included in the opponent's total.

X2 Diffuse Quasar- Allows Cyborg Helios to negate all opponent's abilities active and lower the opponent's bakugan to equal Cyborg Helios' power level then, increase Cyborg Helios by 300G's

X2 Explosion Lambda- Negates all opponent's activated abilities and increases Cyborg Helios by 500G's

Blue Shield- Protect your Aquos Bakugan from losing G's this battle, and increases Aquos bakugan by 200G's each.

Darkus Paralyze- Allows your Dark Hound to stop your opponent from activating any ability or gate ability cards this battle.

Max Reflector- Allows your Scorpion to reverse all of your opponent's G power increases/decreases for this battle. Increase become decreases, decreases become increases. Can only be used once every 3 brawls.

Battle Marionette- Allows your Percival to call out an opponent's Bakugan or Trap bakugan into battle, at any time.

Maximum Dragon- Allows your Neo Dragonoid to transfer 500G's from your opponent to you.

Gate Abilities:

X1 Quartet Battle- Allows you and your opponent to throw in another bakugan until there are 4 on the field in total, not including traps. If the the opponent cannot throw another one in then the brawl goes on as is, even if there are less than 4 on the field.

X1 Quicksand Freeze- Wether your opponents bakugan wins or loses, it is swallowed in quicksand and stays on the field, the gate does not disappear and your opponent cannot play any of it signature abilities. Also, The owner of the gate is allowed to shoot in another bakugan onto the gate card.

X1 Triple Battle- Allows you to throw in another bakugan.

X1 Sling Blazer- Allows your Mantris to switch the opponents bakugan with one from the opponents aresenal that has alrady appeared this brawl.

X1 Revive- Restores copies of cards you have used in this battle in which you use this card.

X1 Scape Goat- The Brawler who shot thier bakugan first, has the option of letting the battle continue or end the battle. If the brawl ends the difference in power levels is dealt to the player who has the lowest. If the damage is 200 or more divide the damage in half until it is less than 300 points of damage.

X1 Final Judgement- Drains all bakugan in battle to 0G's except for the attribute you call out.

X1 Reloaded- Allows your bakugan to transfer 100G's from your opponent.

X1 Grand Spirit- Increase your bakugan by 100G's for each gate card your opponent has played in this brawl.

X1 Additional Task- The last person to stand their bakugan must call back ther bakugan.

X1 Mine Ghost- The bakugan on this card automatically lose, they are set aside and are restrited from battle.

X1 Cheering Battle- Allows you to throw in another bakugan of the same attribute as your bakugan your first bakugan to stand in the battle.

X1 Double Battle- Forced both players on the current gate to shhot in another bakugan each.

X1 Reinforcement- Give your total G power plus 100 G's per bakugan of the same element you have in play. Works for one lement only, the attribute you have the most on the feild for. Does not include the bakugan this is activated on.

X1 Peacemaker- Automatically ends battle and both bakugan return to thier respective owners with no Life guage damage.

X1 Joker's Wild- The Darkus bakugan standing on the gate wins unconditionally.

X1 Grand Spirit- You bakugan gains 50G's for every gate card your opponent ha sused this Brawl.

X1 Energy Grab- transfer 100G's from your each of your opponents bakugan to your bakugan. Works as many times as many bakugan you have on the field. EX. 3 bakugan on your side (including traps) and 2 bakugan on your opponents side equals 600G boost.

X1 Switch Back- Any bakugan or trap that has used an attribute change automatically switches back and any abilities used by the changed attribute are automatically negated.

X1 Trade Off- The bakugan with the power level higher than 500 automatically loses.

X1 Super Virus- Switch the total power levels of you and your opponents.

X1 Level 1- Decreases each of your opponents bakugan by 100G's.

X1 Wall Lock- Negates the opponent's ability.

X1 Peacemaker- Makes the battle end automatically, no Life points are lost by either side

X1 Androstasis- Ends battle automatically, no Life points losses.

X1 Forcement Wind- Allows your Ventus bakugan to steal the attribute of your opponents bakugan. Only one attribute can be stolen at a time.

X1 Third Judgement- Darkus Bakugan gain 100G's each and nly one bakugan on the gate can survive. Even if the only bakugan remaing on the field are on the same side. The team work fizzles apart and the bakugan attack each other until one of them survives. The owner of the bakugan destroyed take LP damage even if your bakugan remained on the field with no opponents bakugan on it. Traps do not count as the bakugan that must battle each other.

X1 Super Pyrus- Switch the G power totals of both battelers in the battle.

X1 Intercept- Battle stops and you are allowed to shoot in another Bakugan into the battle and combine G levels.

X1 Transform- Allows you current bakugan to replace it's current G level with your arsenal's strongest bakugan G level.

X1 Level Down- decrease your opponent's bakugan by 100G's

X1 Ring of Flames- Increase your Pyrus Bakugan each by 80G's

X1 Positive Delta- If you are currently controlling Sub Terra, Darkus or Ventus bakugan, decrease Aquos, Pyrus and Haos bakugan by 200 Gs each. If you are Aquos, Pyrus or Haos bakugan, decrease Darkus, Ventus, or Sub Terra bakugan by 200 Gs each. If you are attacked by one of the bakugan in your attribute triangle, your own bakugan lose 200 Gs each. Includes Traps. If you control multiple elements in the same attribute triangle, multiply the effect by the amont of attributes you are using in the same attribute triangle.

X1 Accelerate- Increases Sirenoid's power by 100G's

x1 Aqua Merge- Transforms all bakugan on the field except for Subterra into Aquos attributed bakugan.

X1 Hyper Merge- Increases your bakugan by 100 for each bakugan you have on your side of the feild, and takes the amount away from the opponents bakugan.

X1 Doom Companion- Takes all bakugan currently on the gate card and makes them unuseable by all brawlers for the rest of the brawl.

X1 Biohazard- This card undoes all of your opponents previous moves.

X1 Energy Merge- Transfer 100G's from your opponent to yourself.


Fusion Abilities:

X2 Depth Flare- Increase your Pyrus bakugan by 100G's

X2 Distraction Buster- Negates opponent's ability card.

X2 Destruction Impact- increases Hydranoid by 100G's and nullifies the gate card.

X2 D Strike Extreme- Increases Delta Drago by 200G's

X2 Exceed- Increase Ultimate Dragonoid by 200G's

X2 Final Demolition- Increase Alpha Hydranoid by 100G's

X1 Dextra Attack- Only activates if all 6 attributes are represented on the feild by bakugan or traps, on either side of the feild, Give Infnity Dragonoid an increase of 500G's. Additional representations of attributes give an extra 100G's.

X2 Pyrus Slayer: Increases your Pyrus Neo Dragonoid by 200 Gs and decreases your opponent's bakugan by 100 Gs.

X1 Flow Sky-Light: Can only be played while your "Shade Cocoon" is active. Allows your Nemus to swap G power levels with the opponent if the difference in power is over 500 Gs.

3X Omega: Increases your Helios by 200 Gs.

X2 Darkus X: Darkus Ability. Allows your Neo Dragonoid (Evil) to decrease your opponent's power level by 200 Gs.

X2 Ventus X: Ventus Ability. Allows Neo Dragonoid (Evil) to decrease your opponent's power level by 100 Gs.

X2 SubTerra X: SubTerra Ability. Increases your Neo Dragonoid (Evil)'s power level by 200 Gs.

X2 Aquos X: Aquos Ability. Increases your Neo Dragonoid (Evil)'s power level by 200 Gs and decrease the opponent's bakugan by 100 Gs.

x2 Haos X: Haos Ability. Increases your Neo Dragonoid (Evil)'s power level by 300 Gs.

Dragon Clash- Allows your Neo Dragonoid to transfer 400G's from your opponent to your Neo Dragonoid.

Chaos Ability:

X1 Nova Blazer X - Transfers 700 Gs from your opponent's bakugan's to your Helios. Be careful when you use this card. Each time you use it, your Helios' base power level drops 50G's. The only way to prevent this from happening is if you purchase a Chaos Restore at the Points shop.
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Age : 29
Location : Waiting for his orders.

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PostSubject: Re: rp profile   rp profile EmptySun Sep 27, 2009 9:40 pm

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